Fashion + Technology as an art practice.

FASHION +TECHNOLOGYAS AN ARTPRACTICE.

FASHION + TECHNOLOGY
/ 01MANIFESTO

I am a fashion technology designer. For twelve years I have made clothing with computation as a material: 3D-printed collections shown at Mercedes-Benz Fashion Week, parametric textiles, digital garments. I trained at Parsons School of Design in fashion design and creative entrepreneurship, and in cybersecurity before that.

I was a finalist in The Met's Costume Institute fashion design competition held in conjunction with Manus x Machina. RAY, my SS19 collection, was made with NVIDIA GeForce. I built FabLab at RASKROI in St. Petersburg: 3D scanning, modeling and printing, an internship program on Parsons methods, and a closing exhibition of digital fashion, media art and 3D printing.

PARSONSTHE METINTELNVIDIARESHAPEMERCEDES-BENZ FASHION WEEK
/ 02EDITORIAL

Campaign and runway photography across collections, films and installations, at full size and full color.

Editorial, 1
Editorial, 2
Editorial, 3
Editorial, 4
Editorial, 5
Editorial, 6
Editorial, 7
Editorial, 8
Editorial, 9
Editorial, 10
Editorial, 11
Editorial, 12
Editorial, 13
Editorial, 14
Editorial, 15
Editorial, 16
/ 05

DIGITALCLOTHING

Digital clothing is cut, simulated and rendered, worn by a digital body, and photographed under light that was also made.I have designed it, taught it, and exhibited it.

DIGITAL CLOTHING
/ 06

ALL WORK