
FASHION +TECHNOLOGY
ENTERSNEZHANA.NYCCG STUDIO
STUDIO01
ART DIRECTOR
SNEZHANA PADERINA
ABOUT

I'm an art director and a pioneer in fashion technology. For twelve years I've worked where fashion meets computation: 3D-printed collections, digital clothing, wearable technology, motion capture, real-time rendering. Today I direct 3D animated cinematics and fashion films in Unreal Engine, and run SNEZHANA.NYC CG Studio.
/ 02EDITORIAL
/ 03
WHAT I DO
/ 01
CG Cinematics Directing
Real-time 3D cinematics and fashion films in Unreal Engine./ 02Digital Fashion Design
3D-printed parametric textiles, digital collections, wearable technology./ 03Motion Capture and 3D Animation
Performance capture, cleanup, and retarget onto MetaHuman and custom characters, then animation and layout for camera./ 04Art Direction and Unreal Engine Mentorship
One to one on your own project, and courses on learn.snezhana.nyc./ 04 · LEARN
LEARN
Unreal Engine, digital fashion, and cinematic craft, taught first-hand.
A platform for designers and artists moving into real-time. Mentorship, structured courses, and workshops built on the same pipeline the studio ships with.
UNREAL AUTHORIZED INSTRUCTOR · AUTHORIZED BY EPIC GAMES

- MENTORSHIP
- COURSES
- WORKSHOPS
/ 05
TOP 100 WOMENIN FASHION TECH
WOMEN OF WEARABLES
/ 06SELECTED WORK

RAY
2019 · Collection · Mercedes-Benz Fashion Week SS19

Digital Folding of the World
2018 · Collection · Mercedes-Benz Fashion Week FW18/19

FabLab
R&D · Raskroi, St. Petersburg

Unreal Engine 5 Cinematics Challenge
2023 · Journal · Real-time film

À l'approbation d'étrangers
Fashion Film · Thriller

Editorial
Campaign and runway photography
/ 07
SNEZHANA.NYC
/ 08
Press, collaboration, teaching, or a studio project.Say which and I will point you the right way.Commercial work goes to SNEZHANA.NYC CG Studio.
studio@snezhana.nyc

















